I usually used Mo's over N/Rt's but there was some update that made hero ai much better with weapon spells. Dunno how long it's been around, since anet is often too stupid/lazy to list everything on the website whenever there's a new update.
Heroes won't replace weapon spells anymore. That means N/rt's can use Weapon of warding without having to worry about it being replaced by Weapon of remedy or Spirit light weapon (which is now used properly). Heroes use Warding on any ally that's close to an enemy, which can be a good thing or bad thing depending on the situation.....either way though, they usually have the energy to spam it a little.
With the buff of Glimmer of light, it works pretty well on N/Mo's. at 12healing, the 94hp heal isn't too powerful, but it has a 1/4 cast, 1sec recharge, and with the ai's reflexes, they can be somewhat good with it. A big advantage of using an N/Mo is access to hex removal and Prot spirit, and they always have the energy to spam it.
Primary healing monks are fine as long as their build is all 5e spells, which is fine. Prot monks often drain themselves pretty fast if given Prot spirit....but without prot spirit, they arn't too effective, but Guardian is still a great spell.
I like using an N/Rt alot more now just for Weapon of warding alone. I haven't tested N/Mo enough to see how effective it is. Primary healing monks are still good especially with all the newly buffed healing spells.
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